Item · demo-live · structured-reference

PulseGuard Stun Gun

Last checked: · 049-Rev3-L (reference-reported)

Direct answer

PulseGuard Stun Gun is catalogued under firearms & ammo, with the type tags Midline · Weapon. The reference base value is 250 Credits. Listed acquisition links include Security Department Supply Crate. These are Demo-reference facts, not a guaranteed shop offer or verified full-release inventory.

PulseGuard Stun Gun: value and identification

Use 250 Credits as the reference value for this exact record, not a quote for every condition or visitor. The listed tags (Midline · Weapon) help distinguish it from similarly named stock.

The manufacturer field identifies Republic Navy. This is a recorded identity field; it does not by itself establish authenticity or a buyer premium.

Item namePulseGuard Stun Gun
Reference identifierstun_gun
CategoryFirearms & ammo
Type tagsMidline · Weapon
ManufacturerRepublic Navy
Reference base value250 Credits
Reference build049-Rev3-L
Demo availabilityListed in the Demo reference; not independently play-tested

Acquisition and buyer references

The item reference connects PulseGuard Stun Gun to Security Department Supply Crate. A listed source is a place to check, not evidence that every visit, delivery or crate contains this item.

The buyer list names Station Tourist — Weapon souvenirs, Mercenary for PulseGuard Stun Gun. Compare the actual offer before selling; no fixed premium is inferred from the buyer's name.

Acquisition referenceSecurity Department Supply Crate
Listed buyerStation Tourist — Weapon souvenirs
Listed buyerMercenary

Build and evidence boundary

The factual fields above were checked against the community reference on 2026-09-26, which labels its data 049-Rev3-L. We did not extract your game files or validate this record in a live play session. Missing condition, legality, authenticity and production quantities are intentionally not filled with guesses.

Related guides and records

Sources and verification

Community-reference facts, independently organized and written here; not our own game-data extraction or play-session verification. Full-release mechanics remain separately gated.