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Furnace Processing Modules

Last checked: · 049-Rev3-L (reference-reported)

Direct answer

Furnace-specific modules change recipes, not merely a general production percentage. The reference lists Junk Processing as six Junk to four Scrap Metal and Blast Furnace as three inputs to two outputs per night with a purity trade-off.

Choose the route for your materials

Use Junk Processing when the resource problem is converting Junk into scrap. Use the Blast Furnace route only after considering its lower-purity output. Owning more input does not guarantee better earnings if the output quality falls below what the eventual buyer values.

Junk Processing6 Junk → 4 Scrap Metal
Blast Furnace3 inputs → 2 outputs; lower purity
Furnace PerformanceNo effect in instruction reference

Distinguish a historical power bug

Playtest 48.3.12 fixed Junk Processing secretly consuming twice its displayed power. That is a dated correction, not a current recipe multiplier. If observed consumption differs in the Demo, record the installed modules and build rather than doubling every calculator value by default.

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