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Dumping Grounds
Last checked: · 049-Rev3-L (reference-reported)
Direct answer
The Dumping Grounds is an after-hours scavenging activity that costs attempts and can cause wounds. It provides possible loot rather than purchased stock, so a useful tool improves options without guaranteeing an item or a profitable trip.
Prepare the carried kit
The normal reference allowance starts at five searches, with up to two more from Proficient Scavenger. A Screwdriver can add Metal Screws, a Wire Cutter can add Wire and a Welder can add Scrap Metal. Bring them to the after-hours location; equipment left at the store does not supply the intended benefit.
| Normal starting searches | 5 |
|---|---|
| Proficient Scavenger addition | Up to 2 |
| Flashlight role | Affects wound risk; not immunity |
Sort finds before leaving
The normal search draws from junk, materials, modules, tools, household supplies, weapons, food and medicine groups. Take the goods you want before leaving and heed the game’s warning about abandoned items. Injury and eligibility checks can stop searching even with theoretical attempts remaining.