StorySystem · demo-live · structured-reference

The Starting-Perk Blackmailer

Last checked: · 049-Rev3-L (reference-reported)

Direct answer

The Blackmail starting perk creates a personal blackmailer who demands a recurring weekly fee. That story obligation is different from using the bargaining system to blackmail a customer during a trade.

Understand the perk tradeoff

Blackmail grants two starting perk points. Refusing the recurring demand risks exposure and a major one-time reputation loss across most factions. The registered perk description does not specify one universal weekly Credit amount, so this page does not invent a fixed payment schedule.

Blackmail starting point cost−2; grants two points
Payment recurrenceWeekly; amount not established here
Caught-blackmailer consequence−30 Lower Levels and −30 Revolution, reference-reported

Track consequences by system

The faction reference specifically records a 30-point loss with the Lower Levels and Revolution when the blackmailer is caught. Those are consequences of this personal storyline, not the failure penalties for a customer-side bargaining threat. Check the current demand and faction state before treating the extra starting points as an inexpensive bonus.

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