StorySystem · demo-live · structured-reference
The Starting-Perk Blackmailer
Last checked: · 049-Rev3-L (reference-reported)
Direct answer
The Blackmail starting perk creates a personal blackmailer who demands a recurring weekly fee. That story obligation is different from using the bargaining system to blackmail a customer during a trade.
Understand the perk tradeoff
Blackmail grants two starting perk points. Refusing the recurring demand risks exposure and a major one-time reputation loss across most factions. The registered perk description does not specify one universal weekly Credit amount, so this page does not invent a fixed payment schedule.
| Blackmail starting point cost | −2; grants two points |
|---|---|
| Payment recurrence | Weekly; amount not established here |
| Caught-blackmailer consequence | −30 Lower Levels and −30 Revolution, reference-reported |
Track consequences by system
The faction reference specifically records a 30-point loss with the Lower Levels and Revolution when the blackmailer is caught. Those are consequences of this personal storyline, not the failure penalties for a customer-side bargaining threat. Check the current demand and faction state before treating the extra starting points as an inexpensive bonus.